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The Art Of Oddworld Inhabitants Pdf Reader

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‘King’ Concept by Felix Yoon from one of the best concept art books ever: ‘The Skillful Huntsman’My favorite concept art books have two things in common:1.) The work inside is so inspiring that every time I open one of them, I’m overtaken by a wave of pure, tingling fandom.2.) They each contain a unique revelation of the actual filmmaking (or game-making) process.By popular demand (and in no particular order) I’ve assembled a list of my Top 10 Essential Books.In this post I share my first five must-own tomes and tomorrow, I’ll share the rest. Enjoying this list? For more realistic and not only “animation works” artbooks, I suggest:– The Art of Darksiders (by Madureira)– The Art of District 9– The Art of “Howl’s Moving Castle”– The Art of Alice Madness Returns.I love these books because they’re really very rich and full of drawings, very useful if you have a lack of inspiration.I also suggesta a couple of “generic” concept art” book:– Shadowline (by Iain Mc Caig)– World of Wonders (Aleksi Bricault)– Massive Black Vol. 1.Generic concept artbooks: they’re literally jawdropping stuff. You’ll find character design, mecha design, enviroinment design and from time to time some tips or fast “making of/tutorials”. I love them.Thanks for all your suggestions.

Have a nice day!Cheers.Claudia.says. I’ve got Sentury II, that book is great. A true master designer at work there. Art of Monsters Inc.Really interesting to see the process here, particularly as the story itself changes so many times. The boards drawn in pastel are some of the most gorgeous things I’ve seen.Art of District 9Weta + a director with a great eye for visuals.

You can tell the artists loved the premise and the ability to run with it. Great scifi ideas beautifully realised.Lord of the Rings (only have the first 2 dammit!)Not just some magic drawing and paintings from the likes of Alan Lee, John Howe, Jeremy Bennet and Paul Lasaine, but also the models, costume design, sets and storyboards.The World of KongI was a bit take-it-or-leave-it on the film, but the book is great. Stunning artwork that sets itself up as a guidebook to the location, detailing the creatures, the ecosystem (most of which never appears on film) and the environment.Great call on the Skillful Huntsman, it’s one I keep going back to all the time.says. Wow, I didn’t know some of them. My shelf is almost full, so maybe I will need a new shelf, indeedAs for my inspirational sources, I can recommend:– The Art of Darksiders 1+2– The Art of God of War 3– The Art of Gears of War 3– Monster Hunter Illustrations (Book 1 and 2)– Dragon’s Dogma Designworks– Dark Souls Designworks– The Art of Halo 4– The Art of building worlds (Halo)– The Art of Deadspace– The Art of Resident Evil 5– The Art of How to train your dragon– The Art of The Last of Us– The Art of The Hobbit 2– The Art of Bioshock InfiniteSoon I will have some more books that somehow need to fit into my shelf. I should receive The Art of Titanfall soon and always look for more books to be inspired from. I definitely can recommend those from my list above, as there are many different styles, techniques and approaches to characters, objects, landscapes, sceneries, etc.

To learn from. I hope it helps.Have a good day everyone.– David.says. Hi Chris,indeed this book is very rare. My brother is looking for it since a couple of years until now.

Still no success on our end. I’d say I mostly am after the books for game-projects, because I am very interested in the creation process and thoughts for many different characters and types, settings, as well as creatures and whatever else will be included. After I have all the books for games, I will go and see what I will find regarding “The art of”-books for movies.

And those you mentioned look pretty inspiring too oh man, my shelf, I hope it will survive the amount of new books.says. Great list, Chris! I have ‘The Skillful Huntsman’ and it does indeed rock. Definitely recommended!

Picks from my shelf include:1) World of Warcraft: The Art of the Trading Card Game – Brilliant insight into a wealth of different styles for Blizzard’s cards and characters2) Massive Black Volume I – Amazing characters and concepts from people like Jason Chan, Nox, Wes Burt etc.3) Elysium: The Art of Daarken – Beautiful compendium of work from one of my favourite illustrators4) Several ‘The Art of’ books for games, including Mass Effect, Dead Space, Borderlands 2, Bioshock Infinite, God of War 2 and Assassin’s Creed 3. The Dead Space and Borderlands 2 ones are my faves.5) Several more ‘The Art of’ books for movies, including Tangled, Cloudy with A Chance of Meatballs 2, Frozen, Kung Fu Panda 2, Brave and Pacific Rim. I can attest as well that the Tangled one is gorgeous!6) I got ‘Sketching From the Imagination’ for Christmas but haven’t looked at it properly yet. Looks great, though!On the ‘to buy’ list: Art of Wreck-It-Ralph, How to Train Your Dragon, Rise of the Guardians and the Brom book.

I think I have an addiction!.says. My favorite “Art of” books include;– Art of Wreck It Ralph: The design of this film just blew me away. The reason I love his book so much is just how much color and detail there is in it. One of my favorites to flip through, for sure!-Art of Ratatouille: I think I am a little biased here because Ratatouille was/is my favorite pixar movie.

I love the character design!-Art of Paranorman: This book is pure inspiration. You can tell by looking through just how much care and love went into making this film. Love it!-Okami: The Official Complete Works: This film has a wonderful historical Japanese theme to it. The art in both the game and this book are absolutely breathtaking.

Lots of calligraphy and beautiful use of color!-Deco Devolution: The Art of Bioshock 2 / The Art of Bioshock Infinite: I think the wonderful thing about Bioshock games and the art that goes into them is just how much the artists paid attention to historical attire and how much fun they had with it. Bioshock comes with a steampunk vibe to its design and it works really well!.says.

I love love love LOVE Walt Disney Animation Studios The Archive Series: Design:Every time I open the book, I die a little inside because I don’t think I’ll ever be that good and then feel better because I realize that most of the art was done by people who have years and years of experience over me and maybe I’ll get there some day.Also. My second favorite book: The Illusion of Life: Disney Animation,I know this one isn’t quite a ‘concept’ art book, but it has a lot of what drives character. And it has a lot of art. I think my favorite is the story of how the snake, Kaa, was developed for The Jungle Book.I know I’ve mentioned both of these, or at least, you have Chris. I just can’t get over how awesome they are. This blog post is super timely too, my birthday is in a few weeks and now I have new books to add to my ‘must-have’ list!

Thanks oats!.says. Oh man, my Amazon wish list has just exploded. I just ordered The Art of Ratatouille and will be getting more in the near future.The only ones I own currently are:The Art of Tangled: Amazing scope of design-work (people, buildings, plants, animalsyou name it!) Plus, Glen Keane.The Art of Princess and the Frog: So many lovely color palettes! I personally adore the deliciously creepy drawing of Dr.

Facilier by Chris Appelhans.The Art of Monsters Inc: Fun, loose, story-driven and Nicholas Marlet!old copy of The Art of Walt Disney: I love the history just as much as the artwork, so it is a really informative resource to live-action and animation in the early Disney years.Not really a concept art book per se, but I have the huge Kyoto Costume Insititute Fashion book (18th-20th century). A wonderful resource for character design and color. A single outfit can say so much about a person!But yeah, I need to get more.says. Even though your are reserving this for everyone’s art book recommendations, I got to at least say this is a great post!

I gotta start collecting concept art books, but I am low on the spending cash. That will have to wait.

Though I don’t have any recommendations since I don’t own any concept art books, I do collect old craftbooks and art books(how tos and such). I find looking through them quite fun and sometimes they helps inspires me. Also, some of the old how to draw books have some pretty nice artwork in them considering I have some pretty aged books. I’m part of the garage sale generation’s kin, hence where I often find my little treasures.says. So good to see Episode II in there. I got that book like 11 years ago, long before I could even draw. I still look at it every month.

Really brought digital to the forefront of the design pipeline. Also made me aware of the term “concept artist” and made me into what I am today. That book will always be #1 for me personally.A lot of these have been covered already, but breaking from the animation books on here, I would say that the essentials for an aspiring game concept artist are:-Any/All of the 3 Star Wars Prequel Books (Episode 1 is a Chiang/McCaig showcase. Amazing.)-Art of the Mass Effect Universe (which is essentially the art of 1 and 2 books+3)-Halo:The Art of Building Worlds ( Again, a lot of condensed art from other vol.)-Exodyssey (Steambot’s own IP project, A story told only with concept art)-District 9Art of Blizzard Entertainment (This, not the art of TCG, which is illo focused)And, if you can find them because they were Collectors Edition (Amazon or Ebay them. A dinged up cover doesn’t make the art inside any less good):-Art of Diablo III-Deco Devolution: Art of Bioshock 2I have many art of books, but would say these are particularly good over the rest because of the actual amount of real concept art vs just pretty pictures, and they focus on the entire world building aspect of concept art, from the lead character, to the set pieces down to the smallest light post prop. Also with a huge focus on iteration, not just the pretty polished “Press Release” Concept art or illustrations.says. The Art Of Blizzard Entertainment is my utmost favourite.

I don’t own any others actually, but I’ve spent countless hours flicking through it. It features all of their key universes they’ve created over the years from the founding of the company until last year (no Lost Vikings or Rock ‘n’ roll racing, sorry folks!).

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The art of oddworld inhabitants pdf reader pdf

The Art Of Oddworld Inhabitants Pdf Readers

It also features an introduction and cover painted by Brom including some of his Diablo 3 paintings too.What’s great about it personally is seeing the crude sketches of Sam and Chris and others at Blizzard in the early days to what the powerhouses they are now. Inspiring to see such development over the years and always go to look at it when I’m feeling majorly bummed out or tired with the climb up the mountain!.says. There’s so many when I think about it that have somehow inspired me to look into furthering my concept art. These are a few highlights-The “Weta” Series which I dubbed all the art books that detailed their pre-production and production of movies. Mainly, the The Lord of the Rings Trilogy and The Hobbit Chronicle art books for me. They detail many of the early to final concepts for practically everything (from characters, costumes, weapons, to architecture). It was one of the first to inspire the goal of working in concept art.-John Howe Fantasy Art Workshop, whose concept art work was used in Peter Jackson’s movies adaptations is further explored here.

It shows more of his progression on all types of projects.-Drawing Down the Moon: The Art of Charles Vess, which explores his beginnings to the present in his sketches and final artwork.-The Art of Spirited Away by Hayao Miyazaki, which really drew me back to his films.-The Art of How to Train Your Dragon by Tracey Miller-Zarneke and Cressida Cowell. A favorite Dreamworks film with its amazing characters and background designs.-Disney That Never Was: The Stories and Art of Five Decades of Unproduced Animation Hardcover by Charles Solomon. Simply because I love to look back at the ideas that weren’t explored further for Disney. Needless to say, I also love viewing all The Art of Disney’s art books as well. Most recently, it has been Frozen.-Cory Godbey’s compiled sketch books. I simply love his very flowing style of art and his “The Hidden People” and “Menageries” books are fun to reference the line work in.Katya Granger says.

I didn’t know Robots had an art book! I remember the movie’s visuals left more of an impact on me then the actual story, it’s great to know they managed to publish a very through book.I don’t have much of a concept art book collection, but one near and dear to my heart is Disney Lost and Found. A lot of really great recommendations.Idk, I kinda feel out of place.:/1) Yoshitoshi aBe – An Omnipresence in Wired Tons of character development artwork and sketches for Serial Experiments Lain.

Truly amazing artwork by an artist who never uses a ruler. I have a collection of some of his sketchbooks which are really cool too.2) Tatsuyuki Tanaka – Cannabis Works Awesome!3) Disgaea Character Collection Lots of cool character development sketches and animation cycles.4) Art and Making of Star Wars: The Old Republic Cool game, this book has some of everything; lots of development art for the characters, environments, vehicles, creatures, etc.5)Bubblegum Crisis – B Club Special Cool stuff, tech and functional illustrations for weapons, vehicles, and mech suits.Tom Gray says. I’m kind of an concept art book junkie. I art own:The Art of Tangled (my very first concept art I bought, so wonderful)The Art of Ratatouille (so much beautiful scenery- I love how they examined Paris; lots of nice pastel pieces)The Art of Rise of the Guardians (this movie is so special to me and the art is just amazing)The Art of ParanormanThe Art of MegamindThe Art of Frozen (SO. GORGEOUS.)The Art of Monsters University (amazing lighting, good lord)The Art of The CroodsThe Art of The Princess and the Frog (sceneryyy)The Art/Making of Aladdin (not a big fancy coffee table type book like the others, but has some amazing stuff and I got it for about 2 dollars used!).Kim Sturgess says.

Wow the Art of Mulan looks beautiful. I know you’re not supposed to judge a book by its cover, but not sure if it counts with these kind of books?? Definitely going to check these out, thanks Chris!I have a lot on my wishlist but my favourite that I own so far is Ashley Wood’s Art of Metal Gear Solid. The style of the art is just awesome.

Loads of action, cool characters, what else could you want?I also love Rough Justice: The DC Comics Sketches of Alex Ross. It is a collection of concept art for various DC Comics heroes. Loads of concepts and cover ideas for Superman and Batman stuff, and some for Wonder Woman, Batgirl, Green Arrow, Aquaman, etc.I also like The Art of Remember Me there aren’t many pages of character concepts but loads of lovely landscapes. Remember Me is a game set in Neo-Paris, so there are some sci-fi style landscapes and some scenes of France how we know/imagine it now.I really like A Disney Sketchbook, and the art books for Mass Effect and The Last of Us. There is also a collection of artwork called Fantasy+ Best Artworks of Chinese CG Artists.

Some of it is concept art, a lot of it isn’t, but it’s a very nice book.says. Oh Chris how you taunt my dangerous romance with book collecting! I have fully filled up one bookshelf and am ready to expand to another (they’re literally piling up on the floor beside the shelf now).

They’re just wonderful to sit and meditate with and to remind myself what kind of awesome varied work exists out there.I really don’t know.how. the Mulan art book has escaped me. That movie has always been one of my favorites in Disney’s oeuvre and the bit I’ve seen of the style guide is just awe-inspiring!To add to your gigantic book queue, the top two gems of my collection are:Avatar: The Art of the Animated SeriesThis book has it all!

From early concept sketches to fully developed designs to key frames to storyboards. The variation is staggering, just as the design team’s attention to detail in making each and every culture of the world unique is. I also quite enjoyed the sections in which the show creators talk about how they pitched the show and where the ideas came from.

Great art is always nice, but a glimpse into that seemingly magical process of creation and pitching is priceless! I’d also recommend this over the Korra series’ books, if only because the characters are far more iconic and this was the series that started it all.The Art of the Mass Effect UniverseDespite being a game that sucked me in, body and soul, the art book, much like the Avatar book, pays so much attention to how the design team made each and every race and world unique. There’s an overwhelming amount of work included, from environments to vehicles to character iterations. Total spoilers, though, if you haven’t played the game yet!I shall look forward to the rest of your list!.says.

I have a good list coming here! I forgot how wonderful Art/Concept books could be.The Art of Epic — I had preordered this book, and had received this weeks before it was actually released! It was a beautiful book, because that beheld the sort of concepts I adore and end up staring at the pictures for long hours on end.The Art of Bioshock Infinite — which I liked, save they didn’t show as much concept for the environment as I’d wished, but more of their characters. Still, the one thing I love about these books is the insight to the process of the story.The Art of Guild Wars 2 — There is something about this art style that captures me to no end.

While I’ve never played the games, this art has probably pulled me into the beautiful world much, much more effectivelyThe Art of the Croods — this movie was filled with colour and spizazz! So is the book.If there is an art book that should be out there and isn’t, it should be one based off of the movie “The Secret of Kells”. That movie was GORGEOUS GORGEOUS GORGEOUS!!!.says. I’m sure these have been mentioned somewhere but: the ones I love that are in my ‘way too small but slowly growing collection” are –Art of Mass Effect – the fact that this book covers all three games, and shows the process of the character design evolution from each game, as well as how the races where designed inspires me EVERYTIME 🙂Art of The Legend of KorraAgain I love the world development, the fact that they describe the thinking processesArt of Tangled. The Personality in this book!!.Emilie says. I love looking back over ideas and development, it so interesting to see the deconstruction of these films and games. I’ll always love the Lord of the Rings art books, as they were the one that even introduced me to concept art, before that I had no idea it was even a thing!!I don’t think the Hyrule Historia has been mentioned, its so interesting.

It tracks the Zelda artwork going all the way back to the very early games. It’s a fantastic collection of different art styles and a lot of the pieces have descriptions of what was trying to be achieved and also some of the translated notes left on from the artists which make for interesting reading.I’m currently waiting on The Assassins Creed; Black Flag Art Book. After getting a small one in the special edition, I was very taken with the style, caved had to buy more!! I’d recommend even if you don’t like the games searching and checking out some of the artwork. It was a wonderful painterly feel and it’s a masterclass in creating atmospheres using colours and shapes instead of tons of details. One day, hopefully I’ll be able to make stuff like that myself!!.says.

I’ve got a large shelf full of lots of these books. I’m a big fan of the animation books.

One that I pull down most frequently isThe Art of Hotel TransylvaniaI LOVE the stylized character designs contributed by director Genndy Tartarovsky himself! Always inspirational to me. Such a fun concept for the movie besides. Other favorites of mine (which have mostly already been mentioned):The Tarzan Chronicles (Glen Keane, I miss seeing your stuff), The Art of Wreck it Ralph (I love that they included their candy reference photos, they look so good!, and I love the pencil sketches of the characters by Jin Kim), Harry Potter Page To Screen (Holy Cow! That one really arcs my bookshelf down an inch what with the hundreds of pages included), all the Art of Lord of the Rings books with the beautiful Alan Lee and John Howe sketches and design explanations, The Art of Open Season (Lush with inspiration, stylization and whimsy), ) and The Prince of Egypt, A New Vision in Animation (one of my favorite movies and beautiful paintings (most with traditional media).

It’s amazing to have museums worth of art in our reach. I remember when I was growing up in the early 90’s and I simply didn’t see many books like this. I’m grateful to live in this age where we can see the works of these modern-day masters in fairly affordable books as well as being able to connect with other amazing artists on their blogs.

It’s awesome!.says. The Skillful Huntsman is a wonderful book, with a lot of diversity, covering a lot of ground when it comes to world building. I’m gonna list ones that aren’t about games/movies/animation and ar emore artist-oriented or instructional. Otherwise I’d be typing an answer all morning long!Rough Draft:Collected demos and vis dev exploration by Victoria Ying & Mike Yamada. I love their personal stuff with ECA and knowing that they teach (and I can’t afford class), this insightful stuff.How to Draw – Drawing & Sketching Objects & Environments from Your Imagination:Scott Robertson is someone I admire immensely. Not so much because my style and sensibilities line up with his but quite the opposite – he’s a master of constructed, voluminous, believable forms and this book describes in painstaking depth how he goes about designing with real space in mind.

I can’t get enough of the “Making-of” booksor the “Making of” programs that used to be on broadcast television, and now are extras on disc. I like to put those on and let them run while I work.A few more books worth mentioning:“The Crafting of Narnia” is full of design work and other beautiful stuff from Weta Workshop for the first two Narnia movies.A very oldie but very goodie if you can find it: “The Art of Animation” by Bob Thomas, published in 1958. Lavish tome full of the inner workings of the Disney Studio when “Sleeping Beauty” was in production.“The Art of Walt Disney” by Robert D. Fields, published in 1942. (This is completely different from the book of the same title by Christopher Finch, first published in 1974.) I was lucky enough to come across this book in my youthit’s a detailed behind-the-scenes look at production of Disney’s then-current films, such as “Bambi” and “Fantasia.”.Richy Sanchez says.